DE1090 — Fundamentals of Design I

As the tortoise draws its limbs into its shell at need, so the artist reserves his scientific principles when working intuitively. But would it be better for the tortoise to have no legs?
— Johannes Itten
 
 Final Gestalt model — Arel Peckler

Final Gestalt model — Arel Peckler

Fall 2013
Section A co-taught with Ramona Hutko
Section B co-taught with Johan Severtson

This course is an introduction to the visual components that serve as fundamental principles in the field of Design. Projects include the study, classification, and application of Gestalt theories of perception; color systems for designers; and pattern making. 

Students create 2D and 3D forms and learn how to use materials in design projects. Students learn design methodology and processes, design language, and the critique process for designers. These design methods and processes help students observe, understand, and articulate their intuitive visual decision-making skills. Professional practices for designers, project workflow, and professional presentation are integrated into course projects. Digital software tools and hand craft tools are learned and applied.

 

 Gestalt composition — Mark Delboy

Gestalt composition — Mark Delboy

 Study model — Grace Boyle

Study model — Grace Boyle

 Gestalt composition — Amy Daw

Gestalt composition — Amy Daw

 Final Gestalt model — Amy Daw

Final Gestalt model — Amy Daw

 Bezold Effect — Rachel Johnson

Bezold Effect — Rachel Johnson

 Gestalt composition - Mark Roble

Gestalt composition - Mark Roble

 Bezold Effect — Rachel Johnson

Bezold Effect — Rachel Johnson

 Study model — Curtis Melvin

Study model — Curtis Melvin

 Study models on display at OPEN

Study models on display at OPEN